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Blaze

Blaze is an embeddable dynamic programming language.
It runs by interpreting bytecode instructions with a stack based interpreter.

For more information, check out the Documentation.

Usage

Usage: blzc.exe [options]
Options:
    -s [file]       Blaze source file to compile
    -m [name]       Use a custom module name
    -d              Compiles as a debug module

Usage: blzi.exe [options]
Options:
    -m [file]       Module file to execute
    -d              Print the contents of the module file

Example

extern var console;

func main() {
    console.print("Hello World");
}
> .\blzc.exe -s hw.blz
  Compiled to 'hw.blzm'
> .\blzi.exe -m hw.blzm
  Hello World

This is a simple hello world program. Notice that we have to specify that the console variable is external.
Blaze doesn't have a concept of a global environment like most embeddable/scripting languages do.

Blaze works with modules.
Each Blaze source file is compiled to a module, which contains functions, classes and variables.
Variables can be declared as public, private or extern.

The console interface is provided from an external library that contains a module.

During runtime each module can have multiple children and a parent which make up a hierarchy.

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