RimBridgeServer 1.0.0
If you want to build or debug a RimWorld mod against the real game instead of a mock environment, this release is the starting point.
RimBridgeServer turns a running RimWorld session into a live automation bridge that external tools, test harnesses, and AI agents can use while you are developing your mod.
What this enables for mod authors
- Inspect live game, map, pawn, UI, and notification state from outside the game.
- Drive debug actions, main tabs, Architect designators, saves, and screenshots through stable semantic tools.
- Reproduce bugs against a real RimWorld session instead of guessing from logs.
- Script repeatable test flows with JSON scripts or the lowered Lua front-end.
- Expose your own mod-specific tools through annotated methods with
RimBridgeServer.Annotations.
Best used with
- GABS to launch RimWorld and surface the live bridge tool surface cleanly.
- DecompilerServer when you need to inspect RimWorld or mod assemblies during a debugging session.
Good starting points
rimbridge/get_bridge_statusrimbridge/list_capabilitiesrimworld/start_debug_gamerimworld/load_game_readyrimworld/get_ui_layoutrimworld/take_screenshotrimworld/list_modsrimworld/update_mod_settings
For mod developers extending the bridge
Third-party mods can expose their own bridge tools by referencing RimBridgeServer.Annotations and annotating public methods. That lets you keep mod-specific automation close to your code while still using the shared discovery, execution, and diagnostics surface.
Included in this release
- the first
1.0.0release line - current dependency updates across the solution
- release-ready mod packaging and metadata
- generated tool reference and improved docs
rimworld/load_game_readyfor save-load workflows that wait until automation readiness- release assets including preview image, mod icon, and maintained workshop/forum copy
Download RimBridgeServer.zip, unzip the RimBridgeServer folder into your RimWorld Mods directory, enable it, and start RimWorld through GABS for the cleanest setup.
Full Changelog: v0.6.4...v1.0.0