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    • vk_raytracing_tutorial_KHR

      Public
      Ray tracing examples and tutorials using VK_KHR_ray_tracing
      C++
      Apache License 2.0
      1681.7k10Updated Apr 20, 2026Apr 20, 2026
    • vk_gltf_renderer

      Public
      Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-source sample.
      C++
      Apache License 2.0
      2734920Updated Apr 20, 2026Apr 20, 2026
    • nvpro_core2

      Public
      A comprehensive collection of modular libraries for high-performance graphics development
      C++
      Apache License 2.0
      1610221Updated Apr 20, 2026Apr 20, 2026
    • vk_tessellated_clusters

      Public
      Sample for adaptive triangle tessellation in ray tracing
      C++
      Apache License 2.0
      32500Updated Apr 18, 2026Apr 18, 2026
    • vk_video_samples

      Public
      Vulkan video samples
      C++
      Apache License 2.0
      5333815Updated Apr 16, 2026Apr 16, 2026
    • vk_minimal_latest

      Public
      A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.
      C++
      1234822Updated Apr 13, 2026Apr 13, 2026
    • gpu_bandwidth_bonanza

      Public
      Command-line utility designed to benchmark and analyze memory transfer speeds on systems with one or more GPUs.
      C++
      Apache License 2.0
      3400Updated Apr 13, 2026Apr 13, 2026
    • vk_lod_clusters

      Public
      Sample for cluster-based continuous level of detail rasterization or ray tracing
      C++
      Apache License 2.0
      1217000Updated Apr 10, 2026Apr 10, 2026
    • vk_mini_samples

      Public
      Collection of Vulkan samples
      Python
      Apache License 2.0
      2033821Updated Apr 9, 2026Apr 9, 2026
    • vk_gaussian_splatting

      Public
      Advanced viewer implementing several rendering methods for 3D gaussians using Vulkan API
      C++
      Apache License 2.0
      3739571Updated Mar 20, 2026Mar 20, 2026
    • A shader-driven livecoding tool using Vulkan and the Slang shading language.
      C++
      Apache License 2.0
      25300Updated Mar 19, 2026Mar 19, 2026
    • tinygltf

      Public
      Header only C++11 tiny glTF 2.0 library
      C++
      MIT License
      482101Updated Mar 9, 2026Mar 9, 2026
    • Sample that uses VK_NV_cluster_acceleration_structure to animate meshes for ray tracing
      C++
      Apache License 2.0
      36800Updated Mar 5, 2026Mar 5, 2026
    • NVIDIA Texture Tools samples for compression, image processing, and decompression.
      C++
      Apache License 2.0
      89410Updated Feb 12, 2026Feb 12, 2026
    • build_all

      Public
      GO HERE FIRST: nvpro-samples overview
      CMake
      Apache License 2.0
      4838940Updated Feb 12, 2026Feb 12, 2026
    • Example of integrating the DLSS RR denoiser into a Vulkan application
      C++
      Apache License 2.0
      01100Updated Feb 12, 2026Feb 12, 2026
    • vk_memory_decompression

      Public
      Vulkan Memory Decompression (VK_NV_memory_decompression) sample
      C++
      Apache License 2.0
      01120Updated Feb 12, 2026Feb 12, 2026
    • nvpro_core

      Public
      shared source code and resources needed for the samples to run
      C++
      Apache License 2.0
      12854833Updated Feb 12, 2026Feb 12, 2026
    • Demonstrates seven different techniques for order-independent transparency in Vulkan.
      C++
      Apache License 2.0
      2539541Updated Jan 29, 2026Jan 29, 2026
    • stb

      Public
      stb single-file public domain libraries for C/C++
      C
      Other
      8k310Updated Jan 27, 2026Jan 27, 2026
    • vk_denoise_nrd

      Public
      Integration of NRD into a Vulkan application
      C++
      Apache License 2.0
      31910Updated Jan 14, 2026Jan 14, 2026
    • xr_multi_gpu

      Public
      Vulkan multi-GPU sample for XR workloads
      C++
      Apache License 2.0
      1410Updated Nov 19, 2025Nov 19, 2025
    • gl_render_vk_ddisplay

      Public
      OpenGL sample that renders into a Vulkan direct display
      C++
      Apache License 2.0
      53310Updated Nov 19, 2025Nov 19, 2025
    • continuous level of detail mesh library
      C++
      Apache License 2.0
      1132000Updated Nov 11, 2025Nov 11, 2025
    • nv_cluster_builder

      Public archive
      small generic spatial clustering C++ library
      C++
      Apache License 2.0
      34400Updated Nov 11, 2025Nov 11, 2025
    • Vulkan sample to render efficient per-part IDs in CAD models
      C++
      Apache License 2.0
      11200Updated Oct 22, 2025Oct 22, 2025
    • vk_raytrace

      Public archive
      Ray tracing glTF scene with Vulkan
      C++
      Apache License 2.0
      4261010Updated Sep 29, 2025Sep 29, 2025
    • gl_vk_async_copy

      Public
      Use Vulkan interop to enable truly asynchronous texture- and buffer copy operations in OpenGL
      C
      Apache License 2.0
      0400Updated Sep 22, 2025Sep 22, 2025
    • Partitioned top level acceleration structure sample
      C++
      21710Updated Sep 10, 2025Sep 10, 2025
    • vk_toon_shader

      Public
      Silhouette and toon shading post-processing with Vulkan
      C++
      Apache License 2.0
      710000Updated Aug 27, 2025Aug 27, 2025
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