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How to make a StoryQuest where you only collect 1 or 2 threads

Will Thompson edited this page Feb 18, 2026 · 4 revisions

Overview

When you create a new StoryQuest from our template, it contains 3 threads (CollectibleItem nodes) that the player collects during your quest. But you may want to create a quest that only has 1 or 2 threads: perhaps you want to have a stealth challenge, a combat challenge, but no sequence challenge.

To do this, double-click your quest's quest.tres resource; then in the Inspector, change the Threads to Collect field:

Godot FileSystem tab, with the ’quest.tres’ file inside ‘scenes/quests/story_quests/stella’ selected Godot Inspector tab for a Quest resource, with mouse cursor pointing at ‘Threads to Collect’

This tells the game how many slots to show in the top-right corner of the screen as the player plays your quest.

Now remove the challenge(s) you don't want and relink the scenes around them.

Step-by-step for a 2-thread quest

As an example, let's assume that you've duplicated our template, which has 3 challenges – stealth, combat, sequence_puzzle – each of which has a thread to collect when you complete the quest.

Suppose that you want to remove the sequence puzzle, so that your quest only has 2 challenges.

Link the scenes to skip the sequence puzzle

  • Open the challenge before the sequence puzzle: 2_combat/combat.tscn. (You might have named it slightly differently.)
  • Select the CollectibleItem node in that scene.
  • Change the Next Scene property to point to the scene after the one you want to skip: in this example, it's 4_outro/outro.tscn. (Again you might have named it slightly differently.)

This makes it so that when you complete the combat challenge, you are taken directly to the outro.

Delete the sequence puzzle

Now that you've unlinked the puzzle from your quest, you can remove the entire 3_sequence_puzzle folder from your quest folder.

Change the "Threads to Collect" field

  • Open your quest's quest.tres file
  • Change the Threads to Collect field to 2
  • Press Ctrl + S, or ⌘ + S on macOS, to save your quest's quest.tres

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