zCinematic small matches#738
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| Section | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | .rodata |
11.73% | 12.30% | +21 |
| 📈 | .text |
21.94% | 23.62% | +295 |
| Function | From | To | Bytes | |
|---|---|---|---|---|
| 📈 | NCINBeNosey::Init(const zCutsceneMgr*, NCINEntry*, int) |
0.00% | 96.25% | +15 |
| ✅ | NCINBeNosey::Done() |
0.00% | 100.00% | +20 |
| ✅ | NCIN_MidFish_Upd(const zCutsceneMgr*, NCINEntry*, int) |
0.00% | 100.00% | +24 |
| ✅ | NCIN_BombTrail_Upd(const zCutsceneMgr*, NCINEntry*, int) |
0.00% | 100.00% | +24 |
| ✅ | NCIN_BombTrail_AR(const zCutsceneMgr*, NCINEntry*, RpAtomic*, RwMatrixTag*, unsigned int, unsigned int) |
0.00% | 100.00% | +48 |
| ✅ | NCIN_BoneTrail_Upd(const zCutsceneMgr*, NCINEntry*, int) |
0.00% | 100.00% | +24 |
| ✅ | NCIN_BoneTrail_AR(const zCutsceneMgr*, NCINEntry*, RpAtomic*, RwMatrixTag*, unsigned int, unsigned int) |
0.00% | 100.00% | +48 |
| ✅ | NCIN_HookRecoil_Upd(const zCutsceneMgr*, NCINEntry*, int) |
0.00% | 100.00% | +24 |
| ✅ | NCIN_SpatGlow_Upd(const zCutsceneMgr*, NCINEntry*, int) |
0.00% | 100.00% | +24 |
| ✅ | xCutscene::NoseyClear() |
0.00% | 100.00% | +36 |
| ✅ | xCutscene::NoseySet(XCSNNosey*) |
0.00% | 100.00% | +8 |
SquareMan
requested changes
May 12, 2026
| { | ||
| this->use_fxtab = e; | ||
| this->x = i; | ||
| this->use_csnmgr = (zCutsceneMgr*)m; |
Member
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Have you checked if the use_csnmgr field on this class can be const zCutsceneMgr* here instead of zCutsceneMgr* to avoid the need to cast away constness here?
| { | ||
| zCutsceneMgr* use_csnmgr; | ||
| NCINEntry* use_fxtab; | ||
| S32 x; |
Member
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I don't see this field in the dwarf for this class. Let's review the asm that's accessing this field and see if we can figure out what's really going on.
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