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DrawPanel.java
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109 lines (101 loc) · 3.59 KB
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package lab13;
import javax.imageio.ImageIO;
import javax.swing.*;
import java.awt.*;
import java.awt.image.BufferedImage;
import java.io.IOException;
import java.net.URL;
import java.util.ArrayList;
import java.util.Iterator;
import java.util.List;
public class DrawPanel extends JPanel implements CrossHairListener{
BufferedImage background;
//Zombie zombie;
final List<Sprite> sprites = new ArrayList<>();
SpriteFactory factory;
CrossHair crossHair;
int hitZombies = 0;
int missedZombies = 0;
int escapedZombies = 0;
DrawPanel(URL backgroundImagageURL, SpriteFactory factory){
try {
this.factory=factory;
crossHair = new CrossHair(this);
crossHair.addCrossHairListener(this);
background = ImageIO.read(backgroundImagageURL);
//factory.newSprite(800, 500); factory.newSprite(1000, 600);
//Zombie zombie = new Zombie(800, 500, 0.5);
//sprites.add(zombie); sprites.add(new Zombie(1000, 600, 0.5));
} catch (IOException e) {
e.printStackTrace();
return;
}
new AnimationThread().start();
}
public void paintComponent(Graphics g) {
Graphics2D g2d = (Graphics2D) g;
g.drawImage(background, 0, 0, getWidth(), getHeight(), this);
crossHair.draw(g2d);
g2d.setFont(new Font("TimesRoman", Font.PLAIN, 40));
g2d.drawString("You've hit: " + hitZombies + " Zombies and let escape " + escapedZombies,50,45);
synchronized (sprites) {
for(Sprite sprite : sprites){
sprite.draw(g2d, this);
}
}
//zombie.draw(g2d, this);
}
@Override
public void onShotsFired(int x, int y) {
Iterator<Sprite> iterator = sprites.iterator();
while (iterator.hasNext()) {
Sprite sprite = iterator.next();
if (sprite.isHit(x, y)) {
iterator.remove(); // Remove the first hit sprite
hitZombies++;
break;
}
}
repaint();
}
class AnimationThread extends Thread{
public void run(){
for(int i=0;;i++) {
synchronized (sprites) {
if(sprites.removeIf(sprite -> !sprite.isVisible())){
escapedZombies++;
}
for (Sprite sprite : sprites) {
sprite.next();
}
// if (i % 30 == 0) {
// sprites.add(factory.newSprite(getWidth(), (int) (Math.random() * getHeight())));
// }
}
repaint();
// zombie.next();
// repaint();
try {
sleep(1000 / 30); // 30 klatek na sekundę
} catch (InterruptedException e) {
e.printStackTrace();
}
if(i%30==0) {
synchronized (sprites) {
int yPosition = (int) (Math.random() * (350 - getHeight()/2) + getHeight()/2 );
sprites.add(factory.newSprite(getWidth(),yPosition));
sprites.sort((o1,o2) -> {
if(o1.isCloser(o2)){
return 1;
}else if(o2.isCloser(o1)){
return -1;
}else{
return 0;
}
});
}
}
}
}
}
}