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| 1 | +//go:build windows |
| 2 | + |
| 3 | +// ABOUTME: Disk space checking and management utilities for Windows. |
| 4 | +// ABOUTME: Ensures sufficient disk space before downloads with configurable buffer. |
| 5 | +package pivnet |
| 6 | + |
| 7 | +import ( |
| 8 | + "fmt" |
| 9 | + "os" |
| 10 | + "path/filepath" |
| 11 | + "unsafe" |
| 12 | + |
| 13 | + "golang.org/x/sys/windows" |
| 14 | +) |
| 15 | + |
| 16 | +// DiskManager handles disk space checks |
| 17 | +type DiskManager struct { |
| 18 | + minFreeSpaceGB int64 |
| 19 | +} |
| 20 | + |
| 21 | +// NewDiskManager creates a new disk space manager |
| 22 | +func NewDiskManager(minFreeSpaceGB int64) *DiskManager { |
| 23 | + return &DiskManager{ |
| 24 | + minFreeSpaceGB: minFreeSpaceGB, |
| 25 | + } |
| 26 | +} |
| 27 | + |
| 28 | +// HasEnoughSpace checks if there's enough disk space for a download |
| 29 | +func (d *DiskManager) HasEnoughSpace(path string, fileSize int64) (bool, error) { |
| 30 | + // If path doesn't exist, check parent directory |
| 31 | + checkPath := path |
| 32 | + if _, err := os.Stat(path); os.IsNotExist(err) { |
| 33 | + checkPath = filepath.Dir(path) |
| 34 | + // Keep going up until we find an existing directory |
| 35 | + for { |
| 36 | + if _, err := os.Stat(checkPath); err == nil { |
| 37 | + break |
| 38 | + } |
| 39 | + parent := filepath.Dir(checkPath) |
| 40 | + if parent == checkPath { |
| 41 | + // Reached root without finding existing dir |
| 42 | + return false, fmt.Errorf("no existing directory found in path hierarchy") |
| 43 | + } |
| 44 | + checkPath = parent |
| 45 | + } |
| 46 | + } |
| 47 | + |
| 48 | + availableBytes, err := d.getAvailableSpaceWindows(checkPath) |
| 49 | + if err != nil { |
| 50 | + return false, err |
| 51 | + } |
| 52 | + |
| 53 | + // Required space: file size + minimum buffer |
| 54 | + requiredBytes := d.calculateRequired(fileSize) |
| 55 | + |
| 56 | + return availableBytes >= uint64(requiredBytes), nil |
| 57 | +} |
| 58 | + |
| 59 | +// GetAvailableSpace returns available space in bytes |
| 60 | +func (d *DiskManager) GetAvailableSpace(path string) (int64, error) { |
| 61 | + // If path doesn't exist, check parent directory |
| 62 | + checkPath := path |
| 63 | + if _, err := os.Stat(path); os.IsNotExist(err) { |
| 64 | + checkPath = filepath.Dir(path) |
| 65 | + for { |
| 66 | + if _, err := os.Stat(checkPath); err == nil { |
| 67 | + break |
| 68 | + } |
| 69 | + parent := filepath.Dir(checkPath) |
| 70 | + if parent == checkPath { |
| 71 | + return 0, fmt.Errorf("no existing directory found in path hierarchy") |
| 72 | + } |
| 73 | + checkPath = parent |
| 74 | + } |
| 75 | + } |
| 76 | + |
| 77 | + availableBytes, err := d.getAvailableSpaceWindows(checkPath) |
| 78 | + if err != nil { |
| 79 | + return 0, err |
| 80 | + } |
| 81 | + |
| 82 | + return int64(availableBytes), nil |
| 83 | +} |
| 84 | + |
| 85 | +// getAvailableSpaceWindows uses Windows API to get disk space |
| 86 | +func (d *DiskManager) getAvailableSpaceWindows(path string) (uint64, error) { |
| 87 | + var freeBytesAvailable, totalBytes, totalFreeBytes uint64 |
| 88 | + |
| 89 | + pathPtr, err := windows.UTF16PtrFromString(path) |
| 90 | + if err != nil { |
| 91 | + return 0, fmt.Errorf("failed to convert path: %w", err) |
| 92 | + } |
| 93 | + |
| 94 | + err = windows.GetDiskFreeSpaceEx( |
| 95 | + pathPtr, |
| 96 | + (*uint64)(unsafe.Pointer(&freeBytesAvailable)), |
| 97 | + (*uint64)(unsafe.Pointer(&totalBytes)), |
| 98 | + (*uint64)(unsafe.Pointer(&totalFreeBytes)), |
| 99 | + ) |
| 100 | + if err != nil { |
| 101 | + return 0, fmt.Errorf("failed to check disk space: %w", err) |
| 102 | + } |
| 103 | + |
| 104 | + return freeBytesAvailable, nil |
| 105 | +} |
| 106 | + |
| 107 | +// calculateRequired calculates total space needed (file + buffer) |
| 108 | +func (d *DiskManager) calculateRequired(fileSize int64) int64 { |
| 109 | + bufferBytes := d.minFreeSpaceGB * 1024 * 1024 * 1024 |
| 110 | + return fileSize + bufferBytes |
| 111 | +} |
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