- play with hysteresis in drag behaviors (don't snap coming out of your start state; status-quo bias)
- make dynamic-floating work (e.g. floating 3-way switch)
- make specs-in-between work
- rationalize & extend customization of transitions
- would be nice if withFloating could work on an un-id'd element
- drop zone vis show zones for d.between
- support for string transitions like "200ms elastic-out"
- bug: drag-to-copy: repeated double-clicks won't clear stacked dots
- feature: demo "reset" button
- feature: scene-3d: drag to rotate
- whenFar: support for a "transition range" of gaps, which interpolates between close & far behaviors?
- include results in traces automatically?
- add first-overloads of methods with fancy APIs to show the un-fancy API as guidance?
- memoize a lot of rendering of states? (but only if it's actually a problem; no premature stuff!)