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TODO

  • play with hysteresis in drag behaviors (don't snap coming out of your start state; status-quo bias)
  • make dynamic-floating work (e.g. floating 3-way switch)
  • make specs-in-between work
  • rationalize & extend customization of transitions
  • would be nice if withFloating could work on an un-id'd element
  • drop zone vis show zones for d.between
  • support for string transitions like "200ms elastic-out"
  • bug: drag-to-copy: repeated double-clicks won't clear stacked dots
  • feature: demo "reset" button
  • feature: scene-3d: drag to rotate
  • whenFar: support for a "transition range" of gaps, which interpolates between close & far behaviors?
  • include results in traces automatically?
  • add first-overloads of methods with fancy APIs to show the un-fancy API as guidance?

meh

  • memoize a lot of rendering of states? (but only if it's actually a problem; no premature stuff!)