Commit 8649569
authored
feat: Add OverlayManager.setActive() (#3875)
Can be used to declarative describe the conditions for when an overlay
should be visible.
Adds `OverlayManager.setActive()` which can be used to set active state
of an overlay. This helps when you want to declarative describe the
conditions for when a given overlay should be visible.
For example like this:
```dart
game.overlays.setActive("hud", game.gameState.level > 0 && !game.gameState.paused);
```
instead of:
```dart
if (game.gameState.level > 0 && !game.gameState.paused) {
game.overlays.add("hud");
} else {
game.overlays.remove("hud");
}
```1 parent 987e0c5 commit 8649569
3 files changed
Lines changed: 46 additions & 2 deletions
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- doc/flame
- packages/flame
- lib/src/game
- test/game
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