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Hi, emulation community is doing reverse-engineering to recompile console games from another architectures into native pc games, as I get it they're decompiling and remapping functions manually, could this be used to improve this tool?
Hi, emulation community is doing reverse-engineering to recompile console games from another architectures into native pc games, as I get it they're decompiling and remapping functions manually, could this be used to improve this tool?
Those 2 are the most relevant examples.