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PlayFab SDK TeamPlayFab SDK Team
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https://docs.microsoft.com/en-us/gaming/playfab/release-notes/#260313
2 parents 2173def + 7ee6062 commit a1a57d3

33 files changed

+79
-38
lines changed

AndroidStudioExample/app/packageMe.ps1

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@@ -5,4 +5,4 @@ New-Item -ItemType Directory -Force ./builds
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popd
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cd target
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Copy-Item client-sdk-0.255.260227.jar -Destination ../../builds/client-sdk-0.255.260227.jar
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Copy-Item client-sdk-0.256.260313.jar -Destination ../../builds/client-sdk-0.256.260313.jar

AndroidStudioExample/app/packageMe.sh

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@@ -7,4 +7,4 @@ mkdir -p ./builds
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popd
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cd target
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cp client-sdk-0.255.260227.jar ../../builds/client-sdk-0.255.260227.jar
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cp client-sdk-0.256.260313.jar ../../builds/client-sdk-0.256.260313.jar

AndroidStudioExample/app/src/main/java/com/playfab/PlayFabClientModels.java

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@@ -1471,7 +1471,10 @@ public static class GetFriendsListRequest {
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* the Game Manager "Client Profile Options" tab in the "Settings" section.
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*/
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public PlayerProfileViewConstraints ProfileConstraints;
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/** Xbox token if Xbox friends should be included. Requires Xbox be configured on PlayFab. */
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/**
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* Xbox token if Xbox friends should be included. Requires Xbox be configured on PlayFab. When provided, all Xbox Live
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* users the caller is following are included regardless of whether they follow the caller back.
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*/
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public String XboxToken;
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}
@@ -1482,6 +1485,8 @@ public static class GetFriendsListRequest {
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* recently, and only friends who also plays this game will be included. Note: If the user authenticated with
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* AuthenticationToken when calling LoginWithFacebook, instead of AccessToken, an empty list will be returned. For Xbox
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* Live, user has to have logged into the Xbox Live recently, and only friends who also play this game will be included.
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* Xbox Live friends include all users the caller is following, regardless of whether those users follow the caller back.
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* This differs from FindFriendLobbies, which only considers mutual Xbox Live friends (where both users follow each other).
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*/
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public static class GetFriendsListResult {
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/** Array of friends found. */

AndroidStudioExample/app/src/main/java/com/playfab/PlayFabErrors.java

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@@ -746,7 +746,7 @@ public static enum PlayFabErrorCode {
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AsyncExportNotFound(10012),
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AsyncExportRateLimitExceeded(10013),
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AnalyticsSegmentCountOverLimit(10014),
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GetPlayersInSegmentDeprecated(10015),
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GetPlayersInSegmentRetired(10015),
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SnapshotNotFound(11000),
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InventoryApiNotImplemented(12000),
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InventoryCollectionDeletionDisallowed(12001),

AndroidStudioExample/app/src/main/java/com/playfab/PlayFabMultiplayerModels.java

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@@ -1148,7 +1148,11 @@ public static class FindFriendLobbiesRequest {
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public String OrderBy;
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/** Request pagination information. */
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public PaginationRequest Pagination;
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/** Xbox token if Xbox friends should be included. Requires Xbox be configured on PlayFab. */
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/**
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* Xbox token if Xbox friends should be included. Requires Xbox be configured on PlayFab. Only mutual Xbox Live friends
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* (where both users follow each other) are included, unlike GetFriendsList which includes all users the caller is
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* following.
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*/
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public String XboxToken;
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}

AndroidStudioExample/app/src/main/java/com/playfab/PlayFabSettings.java

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@@ -9,9 +9,9 @@
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import com.playfab.PlayFabErrors.ErrorCallback;
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public class PlayFabSettings {
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public static String SdkVersion = "0.255.260227";
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public static String SdkVersion = "0.256.260313";
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public static String BuildIdentifier = "adobuild_javasdk_117";
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public static String SdkVersionString = "JavaSDK-0.255.260227";
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public static String SdkVersionString = "JavaSDK-0.256.260313";
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public static Map<String, String> RequestGetParams;
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static {

PlayFabClientSDK/packageMe.ps1

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@@ -5,4 +5,4 @@ New-Item -ItemType Directory -Force ./builds
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popd
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cd target
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Copy-Item client-sdk-0.255.260227.jar -Destination ../../builds/client-sdk-0.255.260227.jar
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Copy-Item client-sdk-0.256.260313.jar -Destination ../../builds/client-sdk-0.256.260313.jar

PlayFabClientSDK/packageMe.sh

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@@ -7,4 +7,4 @@ mkdir -p ./builds
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popd
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cd target
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cp client-sdk-0.255.260227.jar ../../builds/client-sdk-0.255.260227.jar
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cp client-sdk-0.256.260313.jar ../../builds/client-sdk-0.256.260313.jar

PlayFabClientSDK/pom.xml

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<!-- GAV & Meta -->
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<groupId>com.playfab</groupId>
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<artifactId>client-sdk</artifactId>
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<version>0.255.260227</version>
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<version>0.256.260313</version>
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<name>PlayFab Client API</name>
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<description>PlayFab is the unified backend platform for games — everything you need to build and operate your game, all in one place, so you can focus on creating and delivering a great player experience. </description>
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<url>https://docs.microsoft.com/gaming/playfab/</url>

PlayFabClientSDK/src/main/java/com/playfab/PlayFabClientModels.java

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Original file line numberDiff line numberDiff line change
@@ -1471,7 +1471,10 @@ public static class GetFriendsListRequest {
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* the Game Manager "Client Profile Options" tab in the "Settings" section.
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*/
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public PlayerProfileViewConstraints ProfileConstraints;
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/** Xbox token if Xbox friends should be included. Requires Xbox be configured on PlayFab. */
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/**
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* Xbox token if Xbox friends should be included. Requires Xbox be configured on PlayFab. When provided, all Xbox Live
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* users the caller is following are included regardless of whether they follow the caller back.
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*/
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public String XboxToken;
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}
@@ -1482,6 +1485,8 @@ public static class GetFriendsListRequest {
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* recently, and only friends who also plays this game will be included. Note: If the user authenticated with
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* AuthenticationToken when calling LoginWithFacebook, instead of AccessToken, an empty list will be returned. For Xbox
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* Live, user has to have logged into the Xbox Live recently, and only friends who also play this game will be included.
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* Xbox Live friends include all users the caller is following, regardless of whether those users follow the caller back.
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* This differs from FindFriendLobbies, which only considers mutual Xbox Live friends (where both users follow each other).
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*/
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public static class GetFriendsListResult {
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/** Array of friends found. */

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