Prepare upgrade 4.0 - [x] backup from last commit master, branch from master for this transition - [x] clean addons https://github.com/Perkedel/HexagonEngine/commit/cc3f426309ac0568c64c44f9248ea96cf49755be - [x] wait for Godot 4.0 - [x] Check addons. If no 4.0, move back them to join conversion - [x] attempt open in Godot - [ ] fix & optimize - [ ] continue rolling
Prepare upgrade 4.0