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model_fly_machine_secret.go
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/*
Machines API
This site hosts documentation generated from the Fly.io Machines API OpenAPI specification. Visit our complete [Machines API docs](https://fly.io/docs/machines/api/) for how to get started, more information about each endpoint, parameter descriptions, and examples.
API version: 1.0
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package machines
import (
"encoding/json"
)
// checks if the FlyMachineSecret type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &FlyMachineSecret{}
// FlyMachineSecret A Secret needing to be set in the environment of the Machine. env_var is required
type FlyMachineSecret struct {
// EnvVar is required and is the name of the environment variable that will be set from the secret. It must be a valid environment variable name.
EnvVar *string `json:"env_var,omitempty"`
// Name is optional and when provided is used to reference a secret name where the EnvVar is different from what was set as the secret name.
Name *string `json:"name,omitempty"`
}
// NewFlyMachineSecret instantiates a new FlyMachineSecret object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewFlyMachineSecret() *FlyMachineSecret {
this := FlyMachineSecret{}
return &this
}
// NewFlyMachineSecretWithDefaults instantiates a new FlyMachineSecret object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewFlyMachineSecretWithDefaults() *FlyMachineSecret {
this := FlyMachineSecret{}
return &this
}
// GetEnvVar returns the EnvVar field value if set, zero value otherwise.
func (o *FlyMachineSecret) GetEnvVar() string {
if o == nil || IsNil(o.EnvVar) {
var ret string
return ret
}
return *o.EnvVar
}
// GetEnvVarOk returns a tuple with the EnvVar field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FlyMachineSecret) GetEnvVarOk() (*string, bool) {
if o == nil || IsNil(o.EnvVar) {
return nil, false
}
return o.EnvVar, true
}
// HasEnvVar returns a boolean if a field has been set.
func (o *FlyMachineSecret) HasEnvVar() bool {
if o != nil && !IsNil(o.EnvVar) {
return true
}
return false
}
// SetEnvVar gets a reference to the given string and assigns it to the EnvVar field.
func (o *FlyMachineSecret) SetEnvVar(v string) {
o.EnvVar = &v
}
// GetName returns the Name field value if set, zero value otherwise.
func (o *FlyMachineSecret) GetName() string {
if o == nil || IsNil(o.Name) {
var ret string
return ret
}
return *o.Name
}
// GetNameOk returns a tuple with the Name field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *FlyMachineSecret) GetNameOk() (*string, bool) {
if o == nil || IsNil(o.Name) {
return nil, false
}
return o.Name, true
}
// HasName returns a boolean if a field has been set.
func (o *FlyMachineSecret) HasName() bool {
if o != nil && !IsNil(o.Name) {
return true
}
return false
}
// SetName gets a reference to the given string and assigns it to the Name field.
func (o *FlyMachineSecret) SetName(v string) {
o.Name = &v
}
func (o FlyMachineSecret) MarshalJSON() ([]byte, error) {
toSerialize,err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o FlyMachineSecret) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.EnvVar) {
toSerialize["env_var"] = o.EnvVar
}
if !IsNil(o.Name) {
toSerialize["name"] = o.Name
}
return toSerialize, nil
}
type NullableFlyMachineSecret struct {
value *FlyMachineSecret
isSet bool
}
func (v NullableFlyMachineSecret) Get() *FlyMachineSecret {
return v.value
}
func (v *NullableFlyMachineSecret) Set(val *FlyMachineSecret) {
v.value = val
v.isSet = true
}
func (v NullableFlyMachineSecret) IsSet() bool {
return v.isSet
}
func (v *NullableFlyMachineSecret) Unset() {
v.value = nil
v.isSet = false
}
func NewNullableFlyMachineSecret(val *FlyMachineSecret) *NullableFlyMachineSecret {
return &NullableFlyMachineSecret{value: val, isSet: true}
}
func (v NullableFlyMachineSecret) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullableFlyMachineSecret) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}