Releases: LiteLDev/LegacyScriptEngine
Releases · LiteLDev/LegacyScriptEngine
v0.13.2
07 Aug 08:29
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Fixed
Fixed Node engine installation issue
Fixed the simulated player using Player::getLangCode (#316 ) @zimuya4153
v0.13.1
18 Jul 08:04
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Fixed
Fixed 7-zip tooth [#309 ]
Fixed mc.getEntities [#310 ]
v0.13.0
15 Jul 13:33
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Changed
Fixed
Ensured onUnload is invoked prior to engine cleanup @xiaoqch
v0.12.1
13 Jul 05:09
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Added
Implemented the internal support for event cancellation [#285 ] @xiaoqch
Added file version info @xiaoqch
Changed
Refactored npm command, revert event commit @xiaoqch
Fixed
v0.12.0
12 Jun 04:28
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Added
Added tooltip support for CustomFormBuilder @xiaoqch
Changed
Fixed
v0.11.3
05 Jun 15:02
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v0.11.2
01 Jun 11:12
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v0.10.9
01 Jun 11:10
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Added
Added ll.pluginsRoot and ll.getCurrentPluginInfo apis @xiaoqch
Changed
Fixed
Fixed compatibility with custom mods directory @xiaoqch
Fixed ll.getPluginInfo fails to get current plugin info during loading @xiaoqch
Fixed onPlaceBlock [#242 ] @ShrBox
v0.11.1
31 May 10:20
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Added
Added ll.pluginsRoot and ll.getCurrentPluginInfo apis @xiaoqch
Changed
Updated LeviLamina to 1.2.0
Updated ScriptX to fix v8 backend issue [#277 ] @ShrBox
Refactored onAte event (#279 ) @killcerr
Fixed
Fixed compatibility with custom mods directory @xiaoqch
Fixed ll.getPluginInfo fails to get current plugin info during loading @xiaoqch
v0.10.8
22 May 03:42
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Changed
Update LeviLamina to 1.1.2
Fixed
Fixed mc.getPlayerScore [#273 ]
Fixed network.httpGet [#269 ]