You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: source/presentation/4.0/index.md
+1-134Lines changed: 1 addition & 134 deletions
Display the source diff
Display the rich diff
Original file line number
Diff line number
Diff line change
@@ -839,141 +839,8 @@ It is important to be able to position the textual body of an annotation within
839
839
840
840
It is possible to associate a particular camera with a particular commenting annotation via activating annotations. In many complex 3D Scenes, it may not be clear from where to look at a particular point of interest. The view may be occluded by parts of the model, or other models in the Scene. In the following example, the user can explore the Scene freely, but when they select a particular comment, a specific Camera that was previously hidden (unavailable to the user) is shown, enabled, and selected. The selected Camera is now the active Camera, and the viewport into the Scene is moved to a chosen position suitable for looking at the point of interest.
841
841
842
+
{% include code_example.html src="uc08_3d_comments_with_cameras.json" %}
* The client will render a UI that presents the two commenting annotations in some form and allows the user to navigate between them. An active Camera is not provided. While there is a Camera in the Scene, it has [`behavior`][prezi-40-model-behavior] "hidden", and is inactive and not usable.
0 commit comments